Inspired by the Orc & Tauren from World of Warcraft this represents a journey from base mesh 3DMax to Zbrush with retopology back into 3DMax for texture baking.
He's not perfect but I'm done tweaking him! Check out an early video of his base mesh.
'Orctar' - Inspired by World of Warcraft
World of Warcraft - from 3Dmax to Zbrush - WIP #1